Entertainment 10 Unusual Mega Man Robot Masters By SCOTT FONTANA Updated August 24, 2015 4:27 PM Print Share fbShare Tweet Email Old-school gamers are getting a gift on Aug. 25 when Capcom releases the "Mega Man Legacy Collection" on the PlayStation Store, Xbox Marketplace and PC. The "Mega Man" franchise is beloved for its challenging gameplay and infectious music, but even more so for its bosses, or Robot Masters. Each Robot Master from the NES days - the first six entries that comprise "Legacy Collection" - was named (Something) Man, typically linked to an elemental power (Fire Man, Stone Man) or some sort of object gimmick (Bubble Man, Bomb Man). But some Robot Masters are more strange, for better or worse. Here's a look at the 10 most unusual bosses from the first six "Mega Man" games. Guts Man (Mega Man) Photo Credit: Capcom USA This bot doesn't fire a string of intestines, despite the name. His power is throwing large blocks, so a more apropos name might have been Strong Man given how straightforward the Robot Masters of the original game were (Bomb Man, Ice Man). Despite the misnomer, Guts Man remains one of the most iconic foils Mega Man has faced. Gemini Man (Mega Man 3) Photo Credit: Capcom USA A zodiac-inspired boss wouldn't work with all just any sign; Aquarius Man just doesn't have the same effect. As the astrological name implies, Gemini Man can split into two when confronting The Blue Bomber in Mega Man 3, one of the finest games in the franchise. He's also got a sweet wall-bouncing laser attack that's very useful after Mega Man earns it for himself. Hard Man (Mega Man 3) Photo Credit: Capcom USA Let's be adults here. Having said that, it's an unfortunate name made in reference to his durability (remember, let's be grown ups on this, guys and gals). What kind of power would a robot known as Hard Man utilize? A detachable rocket fist, obviously. He also leaps into the air and delivers a head butt straight into the ground because, hey, why not? Pharaoh Man (Mega Man 4) Photo Credit: Capcom USA Pharaoh Man's ancient Egypt-inspired level and design definitely are bizarre ideas for a Robot Master, but somehow it works. Too bad for this boss that he's a complete pushover if the Mega Man already has acquired the Flash Stopper power from Bright Man, leaving Pharaoh Man frozen and helpless. His true strength comes in the form of one of the best stage themes in the series. Toad Man (Mega Man 4) Photo Credit: Capcom USA He's not the first animal-themed Robot Master, but he's definitely the worst of those. He's a big ol' amphibious robot who jumps around and makes it rain - in the literal sense, not in Lil Wayne terms. To be fair to Toad Man, a lot of the other animal names were already taken by comics and film: Bat Man, Spider Man, Ant Man, Elephant Man. Charge Man (Mega Man 5) Photo Credit: Capcom USA Charge Man could easily refer to an electric charge (like previous Mega Man bosses Elec Man and Spark Man), but it doesn't. Nope, it's a loose reference to a train charging down the tracks at high speed. It's a stretch, but Charge Man's look is pretty cool, so it's forgivable. Still, maybe Train Man would have been a better moniker. An odd name, either way. Gyro Man (Mega Man 5) Photo Credit: Capcom USA There's a distinct vehicular theme to the design of the "Mega Man 5" Robot Masters. This one, looks like a helicopter and shoots spinning blades at Mega Man. He even flies up into the clouds and disappears for parts at a time during the battle. It's not the worst idea for a boss, but the weird-looking Gyro Man belongs on the bottom half of that list. Napalm Man (Mega Man 5) Photo Credit: Capcom USA Again, there's something vaguely vehicular about Napalm Man. In this case, he has a tank-like appearance and fires napalm bombs into the air. Tank Man might somehow have been a friendlier-sounding name. Tanks at least sound cool, whereas napalm conjures some very graphic Vietnam War images. But, hey, it's just a game. Centaur Man (Mega Man 6) Photo Credit: Capcom USA If the NES "Mega Man" games ever jumped the shark, it definitely happened in the final iteration that featured this half-equine, half-human robot. Centaur Man is just bizarre. It's the only way to phrase it. And his attacks have to do with freezing Mega Man in place and teleporting. Why, you may ask, does he do that? Don't worry about it. Definitely a bottom-five Robot Master. Photo Credit: Capcom USA The first and last Robot Master named for a period of Japanese history. For the full history lesson, please refer to someplace else on the Internet. In "Mega Man" terms, Yamato Man is a samurai-themed boss who throws spear heads. Here's how to make this guy much cooler: Swap the spear for a katana and call him Samurai Man. By SCOTT FONTANA Share on Facebook Share on Twitter Comments We're revamping our Comments section. Learn more and share your input.